Programming
Languages I use for applications, plugins, tools, APIs, and scripts.
01 / About
I’m Mobin, a developer from Urmia, Iran. I’ve been working with computers and software for several years, starting with game modding and gradually moving into backend development, server tools, automation, and desktop applications.
A big part of my work is building game plugins and the tools around them. I mainly work with C# and .NET, along with C++, Python, Lua, APIs, automation, desktop applications, and server-side systems.
I currently work with DarkGaming on plugins, anti-cheat systems, launchers, server tools, automation, and other server-side features.
I like figuring out what is actually causing a problem and building a proper solution instead of just working around it.
02 / Skills
Languages, frameworks, and tools I use across software development, game modding, servers, automation, and troubleshooting.
Languages I use for applications, plugins, tools, APIs, and scripts.
Game modding, server development, and interactive projects.
Frameworks I use for desktop applications and web-related tools.
Backend and server-side tools used in real projects.
Databases used by applications, management systems, and server tools.
Around 4 years of hands-on PC repair, hardware diagnostics, upgrades, and Windows/Linux troubleshooting.
Tools and operating systems I use for development and troubleshooting.
Proficiency
These are personal estimates based on the work I’ve done, not certifications or test scores. See my GitHub profile README — approximate confidence levels, not certifications or test scores.
03 / Current focus
DarkGaming
I work on Rust plugins, anti-cheat systems, launchers, server automation, and other tools and features used across DarkGaming.
04 / Projects
Some of the software, server, security, and game-development work I’ve done.
01 / MANAGEMENT
A full-featured management system for tracking books and students.
02 / MODDING
Lua and C# plugins for Rust servers on Oxide/uMod, including automation scripts and gameplay enhancements.
03 / AUTOMATION
Scripts and small applications for server management, logging, and event handling.
04 / DARKGAMING
Custom plugins, systems, and enhancements for DarkGaming servers.
05 / SECURITY
An anti-cheat plugin for Rust designed to detect and prevent cheating on servers.
06 / LAUNCHER
A custom launcher for Rust servers with updates, patching, and server connection management.
07 / HARDWARE
Around 4 years of hands-on experience assembling, repairing, upgrading, and troubleshooting computers and operating systems.
08 / INTERACTIVE
Game-development experiments and interactive projects built with Godot and C#.
05 / Contact
I’m open to working on game mods, backend tools, server systems, automation, desktop software, and hardware-related projects.